A work in progress illustration of Sothis from Fire Emblem: Three Houses.
I really enjoyed playing it back when it came out, but probably sunk way too many hours into it.
It's the first time I went for such detailed lineart to start an illustration, but despite the challenges that come with it it's been a fun process and I learned a lot.
An Illustration Showcasing one of the locations of a game world that is still in the early concept stages.
Currently more of a hobby project, but it's been really fun exploring different locations, props and characters this way.
Some more early concepts of our main character, with the challenge of having a shape shifting character.
Based on a this concept:
https://www.artstation.com/artwork/nQx5P6
Working on this while purely using modeling for textures was definitely another interesting experience.
Painting the backgrounds without creating something too uncanny was arguably more challenging tho.